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Dr. Strangesound, or How I Learned to Stop Worrying, and Love PulseAudio

Anyone who’s done a dive through this site probably knows that I spent a lot of time with a real hate-on for PulseAudio.  It’s not very performant compared to Jackd, nowhere near as flexible, and...

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Where’s Walldo?

A lot of what makes professional-looking video is not in the editing; it’s in the recording.  And there are several techniques to shooting video that can help you get more professional-looking footage...

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Blender for the 80s: Wireframe Mesh

In this article, we talk about the wireframe mesh used as the ground and mountains of many pieces of science fiction art in the 80s. One of the foundations of 80s art was based in computer graphics....

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Blender for the 80s: The Starry Sky

When dealing with wireframe landscapes, you usually also see a starry sky, so let’s see if we can add a starfield in Blender.   A Note about Scenes and Layers Before we begin, however, we need to...

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Blender for the 80s: Outlined Silhouettes

Having a landscape is nice and all, but what’s the point if there isn’t anything on the landscape?  In this article, we will populate the landscape with black objects containing bright neon...

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Composition in Storytelling

During the “Blender for the 80s” series, I went into some of the basics of visual composition.  In and of itself, it does well enough to give one a basic glimpse, but it’s really important to...

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